Sharp Tales - Book One
Gerard is a hunter and gamekeeper for the castle. A hired guide by day, who dreams each night of the sea. Old enough to sign aboard a ship, Gerard sails away to follow his dreams.
The shipwreck leaves Gerard stranded on an island full of natives. He is adopted by the village and becomes one of them. Five years pass before another ship arrives; but instead of a rescue, pirates attack the island.
Gerard helps the village fight back and captures the ship. The crew needs a captain, and Gerard needs a ship. Can he be captain? Can he keep the ship and crew safe? Can Gerard hold onto the treasure he has found?